Crimson Moon Trinkets: All 63 Rings and Amulets
Data checked:
Who sells them — two official answers
The Steam post "Welcome to Sanctus Clypeus" (30 Jul 2026) says you visit Lotte the Merchant "to stock up on trinkets, throwables and consumables". The support article "Core Gameplay Loop" instead says to go to Mereda the Librarian "to purchase Rings and Amulets and permanent Boon upgrades". Both are ProbablyMonsters sources and they disagree, so we list both rather than guess; trinkets also drop as loot in Gildenarch and can be purified like any other gear.
All 63 trinkets
Showing all 63
| Trinket | Type | Grants Boon | Effect | Flavour text |
|---|---|---|---|---|
| Amulet of Angelic Strength | Amulet | Angelic Strength | While Angel Ascension is active, your Weapon Attacks gain +20% Bonus Attack Power. | — |
| Amulet of Cleansing Pestilence | Amulet | Cleansing Pestilence | Heavy attack hits have a 30% chance to apply poison. Poison attacks deal +35 Poison. | — |
| Amulet of Crusader's Frost | Amulet | Crusader's Frost | Your Cold Effects gain +10 power. | — |
| Amulet of Crusader's Might | Amulet | Crusader's Might | Attacks deal +20 Physical Damage. | — |
| Amulet of Divine Mandate | Amulet | Divine Mandate | When you Enter or Exit Angel Mode, all enemies within 7 meters of you are Marked. | — |
| Amulet of Purging Fire | Amulet | Purging Fire | Your Fire Effects gain +35 power. | — |
| Amulet of Reaper's Respite | Amulet | Reaper's Respite | When you kill an enemy, you recover 15 Health. | — |
| Amulet of Red Bloom | Amulet | Seal of Blight | When you Parry an enemy, they become Poisoned. | Members of the Reborn resent the Lunitarian Church and their Divine for undoing the old world and only through the Red Bloom can they unify all bodies into one again. |
| Amulet of the Divine | Amulet | Radiant Fortitude | +50 Max Health. | An amulet forged to recognize the Divine's triumph over the Demiurge as the start of a new era. |
| Amulet of the Guardian Angel | Amulet | Guardian Angel | Entering Angel Ascension creates a zone where players inside gain 30% Resistance to all damage. | — |
| Amulet of the Vow of Retribution | Amulet | Vow of Retribution | Bonus Damage from Marked increased by 25%. | — |
| Amulet of Zeal | Amulet | Zeal of the Faithful | You and allies within 10 meters of you deal (+10% Damage vs Burning enemies). | — |
| Avowed and Accursed | Other | Enduring Vow | +15 Max Stamina. | In breaking his vow of obedience, the fallen angel Prometra has lost his place in the Angelic Choir. It's said that to find a feather of one of his wings is to be granted special powers. |
| Band of Verdicts | Ring | Judgement's Mark | When you Block an enemy attack, there is a 15% chance to apply Marked to the enemy. | — |
| Bonfire of the Soul | Other | Unyielding Pyre | +25% Burning Duration. | Not all who burn are consumed. |
| Bound for Glory | Other | Soulbound Might | +5% Physical Damage per 1000 Souls held (max +50%). | It is said that even mighty must fall. But it need not be this day. |
| Castlefall | Other | Last Bastion | While your Health is below 40%, you gain a +40 Bonus to Physical Defenses. | Once used as currency when gold was scarce, bricks from the ruins of Treveyan's Keep have been scattered to the four winds. |
| Crimson Ring | Ring | Oathbound Arts | +20% Elemental Damage. | Born of forbidden blood, The Knights of the Crimson Moon swear an oath to atone for the sins of their father in the blood of the Church's enemies. |
| Crown of Cinders | Other | Crown of Cinders | You do not take Damage from Burning effects. | — |
| Cruelest Cut | Other | Executioner's Reward | Killing an enemy with a Weapon Art recovers 30 Health. | According to Church documents, Mox Piet was the most prolific executioner in the Velchorian Isles, and during his long life performed more than 700 confirmed executions for three generations of royalty. At the age of ninety-three, his final execution was himself. Aferward, his sword was melted down and drabs of dull steel were sold as relics. |
| DivineReservoir | Other | Divine Reservoir | +50 Max Mana. | Sister Fae Lake is said to be bottomless. Water drawn from its murky depths on the solstice is evaporated in the sun by monks, leaving a residue behind that contains mystical properties. |
| Eye of God | Other | Divine Focus | When you hit a Staggered enemy, they become Marked. | A blind priest from the Drakefell Woods fasted and prayed that his sight be returned. It never was. Instead, he starved to death. The necklace he wore about his neck was kept and later found to have taken on strange properties. Though the priest never regained his sight, none may hide their wickedness from the eyes of the Lord. |
| Fallen Angel's Ring | Ring | Aftershock Technique | Weapon Art attacks that create ground damage zones fire twice. | When Prometra fell, a giant crater formed. The Infernal Legion developed this technique in remembrance of the first fallen. |
| Flaming Aegis | Other | Holy Fire Aegis | When you block an enemy attack, they have a 50% chance to suffer Burning. | Some fires, once lit, cannot be put out. |
| Frost Burn | Other | Frostbrand Seal | Parrying an enemy applies 1000 Frost. | So cold it burns the flesh of the unworthy, leaving a permanent brand upon the skin. Only a Nephilim can touch it and be unmarked. |
| Frostbitten Amulet | Other | Aegis of Frost | When you Block an enemy attack, they take 350 Frost. | The heavily armored Aegis wields such strength that merely blocking an attack can damage foes. |
| Gajov's Amulet | Other | Cleansing Conflagration | When you apply Burning to an enemy, enemies within 5 meters of them suffer Burning. | A pariah turned member of the pack, Gajov dispels the coldness within by the fires of his forge. |
| Gem of Momentum | Other | Momentum Charge | When you hit an enemy with a Sprint Attack, you gain Rage (2 stacks). | — |
| Gem of the Font | Other | Font of Conviction | Charged Heavy Attack hits against Marked enemies recover 15 Mana. | Belief is half the battle. |
| Inquisitor's Ring | Ring | Brand of Judgement | (effect not on the Boons page) | When whispers of a heretical cult reached the Lunitarian Church, they responded by sending the heavy hand of the Grand Inquisitor. |
| Ironbreaker's Signet | Ring | Sundering Strikes | Light Attack hits have a 50% chance to apply Sunderance. | — |
| Last Rites | Other | Defiant Vigor | When an enemy hits you with an Unblocked Melee Attack, you recover 20 Stamina. | The vampires of Clan Moore are said to be almost impossible to kill. Legends tell that a single tincture of their blood may imbue a relic with super-restorative powers, though this is unconfirmed in the eyes of the Church. |
| Liquid Quick | Other | Consecrated Draught | Consuming a Flask grants Rage (3 stacks). | Norunddir is home to the strongest drink, brewed to stave off the frost of ever-winter. The silver concoction burns the throat and speeds the heart. |
| Medallion of Last Light | Other | Last Light | While your Health is at or below 40%, you recover 1% of your Health each second. | A vampire has a complex relationship with the sun. In certain ancient tomes there are stories of special totems which might ease the daylight path of those who feast on blood. When carried by beings of the light, these totems grant other advantages. |
| Pendant of the Plague | Other | On a Pale Horse | When you Enter Angel Ascension, Poison all enemies within 5 meters, Weapon Attacks in Angel Ascension apply 250 Poison. | — |
| Rageborn | Other | Enduring Rage | +25% Enraged Duration. | Legends speak of tiny, hidden totems that can be secreted in the armor of doomed warriors which prevents them from feeling fear in the face of a lost cause. So powerful is this magic said to be that even a warrior with mortal wounds cannot be convinced to die. |
| Red Scale | Other | Scorching Charge | Sprint Attack hits apply Burning. | — |
| Ring of Edicts | Ring | Edict of Condemnation | Executing an enemy Marks all enemies within 7 meters | — |
| Ring of Frozen Vow | Ring | Frozen Vow | Light Attack hits apply 200 Frost. | — |
| Ring of Sanctified Rhythm | Ring | Sanctified Rhythm | When you hit an enemy with a Light Attack, you have a 25% chance to gain Rage. | — |
| Ring of Sanguine Strike | Ring | Sanguine Strike | Light Attack hits apply 250 Bleed. | — |
| Ring of the Judgment of Winter | Ring | Judgment of Winter | When you hit an enemy with a Heavy Attack, they suffer 350 Frost. | — |
| Ring of the Many | Ring | Shield of Many | When you parry an enemy attack, all enemies within 7 meters of you are pushed back. (Cooldown: 10 seconds) | — |
| Ring of the Scourge | Ring | Scourge of the Unfaithful | When you kill an enemy, all enemies within 7 meters of you suffer Sunderance. | — |
| Ring of Toxic Strike | Ring | Toxic Strike | Light Attack hits apply 250 Poison. | — |
| Sacred Speed | Other | Blessed Momentum | When you hit an enemy with a Light Attack while Enraged, you gain Rage. | Stasis is death. Movement is life. |
| Sanguine Signet | Ring | Sanguine Slice | Attacks apply 100 Bleed. | — |
| Singed Ring | Ring | Resounding Flames | When you parry, enemies within 7 meters suffer Burning. | A hardened ring that passes fire to all it touches. Passed down by an ancient cleric who claimed to travel through the gates of Infernus and return unharmed. |
| Snow-laden Amulet | Other | Absolution in Ice | Freezing marked enemies deals a large amount of cold damage to them. | A final gift from the vanquished Dragon-God, a primordial ice to cleanse the soul. |
| Teardrop of Mercy | Other | Divine Reprieve | If you kill 3 or more enemies while in Angel Ascension, you restore a Health Flask when you exit | — |
| The Amulet of Profane Ritual | Amulet | Seal of Flame | When you Parry an enemy, they suffer Burning (2 Stacks). | The Lost Legion of Infernus believe that only by combining the eight fires of their region, can they burn the world anew. |
| The Bijoux of Increase | Other | — | Whether by grace or by guile, it is not clear, but with this bauble, you'll find that all weapons turned against the enemies of the Church shall know increase. | — |
| The Cup of Grace | Other | Divine Endurance | While your health is at or below 40%, you gain a 100% Bonus to Angelic Grace Recovery. | As the Lord Taketh, so does He give. This trinket was found in the hold of a ship wrecked upon the beaches of Greighton Bay. According to the Church documents, it provides grace to the cup-bearer in direct proportion to the suffering endured. |
| The Fury Stone | Other | Hardened Fury | While Enraged you gain 20% bonus to all Resistances. | Around the doomed churches of Quorum were placed special guard stones. After most of the churches burned, these failed stones retained the heat of the fire, and to this day are passed around in remembrance of that tragedy. |
| The Martyr's Medal | Other | Martyr's Gift | When you take Damage, you recover Mana equal to 25% of the amount taken. | A priest named Olan Blooded died by pagan hands during the second siege of Acktin. So brave was he that he was given a martyr's burial, and a medallion to wear upon his chest. Two centuries later, the grave was looted, and the medallion stolen. Where it is now no one knows. |
| The Relict of Recovery | Other | Font of Light | +15% Angelic Grace Recovery. | Long have there been legends of ancient relicts, used by the Lunitarian Church to channel angelic grace to those who need it most. The Relict of Recovery is one such, and its bearer is suffused with the healing Light of the holy Divine. |
| Thurible of Ashes | Other | Ashen Verdict | When you hit a Burning enemy with a Heavy Attack they have a 50% chance to be Knocked Down. | By this instrument, the fires of the wicked shall be turned against them. None may stand against the power of the divine. |
| Torc of Embers | Other | Trial by Flame | When you hit an enemy with an Attack, they have a 25% chance to suffer Burning. | Long ago, in the blasted lands of Kah's Spine, the pagans found a strange metal in the base of a crater. For a thousand years, this nugget was passed down, hammered into many forms. Always, it seemed to bring sickness and death to those closest to it. But finally, when the metal was stamped with the sigils of a great sorcerer, its power was harnessed. |
| Torc of Suffering | Ring | Trial of Suffering | While suffering from (Burn, Frost, Poison, or Bleed), you gain +25% Attack Bonus to all Attacks. | — |
| Torc of the Fallen | Other | Trial of the Fallen | When you kill an enemy, you gain Rage. | — |
| Trophy of the Hunt | Other | Hunter's Strike | When you hit an enemy with a Light Attack, they have a 25% chance to become Marked. | It is a rare thing to kill a dragon. Even small shards of dragon horn are highly valuable and sought after by relic hunters. |
| Vampiric Heirloom | Other | Chalice of Conquest | When you have 0 Health Flasks, you will restore a Health Flask after hitting enemies 8 times. | The first vampires took eight sips from the Dark Lord's Chalice, whereupon their still hearts raced with a stolen vigor, newly sustained by the vitality of others. |
| Vim and Vigor | Other | Vigorous Strikes | When you hit an enemy with a Heavy Attack, you recover 10 Stamina. | — |
33 trinkets carry flavour text on the wiki; the rest are listed with their Boon only. The Bijoux of Increase is the one entry whose wiki text names no Boon — its description is shown in the Effect column instead. Effect text is looked up from the Boons page by name.
Sources
Trinket names and text: the Trinkets page of the Crimson Moon Wiki (crimsonmoon.wiki.gg). Boon effects: the wiki's Boons page. Two-slot rule: the ProbablyMonsters post "How Builds Work in Crimson Moon". Vendor attributions: the Steam post "Gameplay Explained: Welcome to Sanctus Clypeus" and the support article "Core Gameplay Loop".